Week #6: Pet Class
Design a class named Pet, which should have the following fields:
The Pet class should also have the following methods:
Once you have designed the class, design a program that creates an object of the class and prompts the user to enter the name, type, and age of his pet. This data should be stored in the object. Use the object’s accessor methods to retrieve the pet’s name, type, and age and display this data on the screen.
You are to submit the following for the assignment:
Remember to follow the guidelines of good program design. Make sure to use meaningful variable names and include comments as needed.
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